Update 1.0.1
Just a quick patch to fix some bugs. Thanks very much to everyone who took the time to report them!
Changes
- Fixed an issue with the event selection logic that made events involving other cities appear even though there were no valid cities for them
- Fixed a related issue with the "Alliance Proposal" event
- Changed the price of grain so you now get 5 sacks for 1 parcel of goods
- Changed the values of the grain purchasing buttons and added some extra buttons to make buying large amounts less tedíous
- Fixed a couple of typos
Known issues
- There's a calculation somewhere that occasionally returns a NaN result for the population groups. I haven't been able to track it down yet, so please let me know if something like that happens to you!
KEEP SACRIFICING OR THE WORLD IS GOING TO END!
The gods are extremely angry! Can you, the king of a vaguely Sumerian/Akkadian city state, appease them?
Status | Released |
Author | Stark Raving Sane Games |
Genre | Strategy |
Tags | ancient-history, ancient-near-east, Comedy, Dark Humor, Historical, Management, mesopotamia, sumerian, Text based, Twine |
Languages | English |
More posts
- Update 1.0.2May 05, 2024
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