Update 1.0.1


Just a quick patch to fix some bugs. Thanks very much to everyone who took the time to report them!

Changes

  • Fixed an issue with the event selection logic that made events involving other cities appear even though there were no valid cities for them
  • Fixed a related issue with the "Alliance Proposal" event
  • Changed the price of grain so you now get 5 sacks for 1 parcel of goods
  • Changed the values of the grain purchasing buttons and added some extra buttons to make buying large amounts less tedíous
  • Fixed a couple of typos

Known issues

  • There's a calculation somewhere that occasionally returns a NaN result for the population groups. I haven't been able to track it down yet, so please let me know if something like that happens to you!

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